Virtual World Design, Social Communities, and the Web.
Virtual worlds are changing the web and
entertainment industry. Companies ranging from Blizzard to Google
utilize virtual worlds to engage audiences and generate new revenue. My
name is Daniel. I began my journey with the game development industry
in 94', and became a passionate early adopter for the potential of MMO
/ Virtual Worlds while learning each aspect of design, development and
implementation. Today I am applying that passion and experience with a
new generation of artist and game designers, in order build strong and
highly creative team environments cut to the continuity and challenges
of each project. The game is the team. The company is the people. Attitude is key.
Specialization includes:
* Research & Project Development Models * Team Building * Conceptual Art
* Game Design
* Level Design
* Continuity of Storytelling & World Immersion Factor
* Web design, Community forums & PR
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Interplay has re-emerged and launched a series of new websites pertaining to their older IPs, including 'Descent.' I had hoped that the IP reverted to the original creators after Interplay went MIA for several years. Once being part of the original 'Descent 2 & 3' development team, I recently proposed a new faction-based multiplayer online game entitled Descent Dominion. The project blended some of the best classic 'Descent' gameplay elements with exciting new features enabled to meet or exceed today's new generation of online multiplayers. In any case, it is nice to see 'Descent' back online! |
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